Flock off was the result of the xbox game camp jam I did with 5 other people
We were given 3 themes to choose from, Minesweeper, against hunger, and friendslop.
Our team opted for a combination, choosing against hunger as our primary theme, and friendslop as our secondary theme.
I mainly worked on the environment and audio, having a critical role in creating all the crops, making the UI, creating all audio for the game, doing the post processing, and other miscellaneous tasks.
Other members:
- Siebe: artist
- Bauwen: programmer
- Pepijn: programmer
- Jesse: programmer
- Loïc: programmer